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Gamasutra excerpts from Rob’s GDC Next panel on going AAA to Indie

Last week we were at GDC Next in Los Angleles. Rob participated in a panel discussion with Borut Pfeifer from Plush Apocalypse, Damian Isla from Moonshot Games and moderated by Damon Pidhajecky from Lucky Puppy Games.

In the midst of a rapidly changing industry and prevailing narratives of bootstrapped success stories, the pull of independent development is frequently a seductive one. However, going indie is fraught with challenges, as many who have made the switch can tell you.

Click here to read the full Gamasutra article.

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