C# memory and performance tips for Unity
(This is Part 1 of the series. Also available: Part 2) There’s a lot of useful information out there about…
(This is Part 1 of the series. Also available: Part 2) There’s a lot of useful information out there about…
A while back I got asked a question about tuning simulation games. Another developer wanted to know: is there a…
We’d like to introduce some of the people that will populate the skyscrapers in Project Highrise. Who are they? Who…
I read Dan Cook’s recent gamedev sustainability polemic with anticipation and interest, but I couldn’t make heads and tails of it for…
What is it? In Project Highrise, you build and manage a modern-day skyscraper – a vertical ecosystem of offices, businesses…
Here’s a PDF of the talk that I gave at GDC 2015. The title of the talk was “How to…
I’ve been playing a bit of Memoir ’44 lately. It’s a really well done WWII boardgame, with a light ruleset and…
Today marks the release of 1849’s first expansion pack. So grab your pickaxe and mosey on over to the Comstock…
Since 1849 launched back in May, we’ve been working on a few things and one of them is a pretty…
We’ve been a bit quiet on the blog. For one, we’re working on some new content for 1849, and we’ll be…